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Description
This is confusing! Her skin looks pretty good. A close up is forthcoming to verify. Her skin is the default IRay for www.daz3d.com/fwsa-sparkle-for… . I have enough renders of her skin that have come out gray-ish, that I know it was not a fluke. Is it that I have this minimal scene very well lit with two large meshlights made from emissive primitives? The Anagenessis2 shader? I don't think so because I have done other renders with this material using Anagenessis2 where it has a gray cast to it. All I know is, getting skin to "look" right is tricky. I am going to work my way through a lot of characters to figure this out so that I can predict and get consistent quality results.
Comments and critiques are desired and welcome.
Comments and critiques are desired and welcome.
Image size
1440x3840px 9.71 MB
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